It really drives me to despair that… 2010/05/16


…I have no time for anything! I have so much schoolwork to do, I am working on a robot, on RPG Maker 2009 Ultimate, on CGSS and on this website… well, and because this website is on the last place at this list, it can take some time until I find time for the next update… Sorry!


 

FAQ added 2010/04/08


Today I finished the “FAQ” page, where frequently asked questions about me, this website and my work are answered. Please read this page before sending me a question!


 

Another bugfix release of RMEventFactory 2010/04/04


There is again a new version of RMEventFactory available now: v1.03. Two small bugs were fixed: The target of “Move Event” commands was displayed wrong and the formatting templates didn’t highlight the “Jump to Label” command.

You can download it here: RMEventFactory v1.06


 

New patch: RM2k3 NoAutoBattle-Patch 2010/03/16


This patch removes the choice window (Fight/AutoBattle/Run away) in battle, which normally pops up before every battle.
This patch does only work with a RPG_RT.EXE file of RPG Maker 2003 v1.08.

ScreenShot_165_Untitled

Download: NoAutoBattle-Patch v1.00


 

Some small bugs in RMEventFactory fixed 2010/03/15


There is again a new version of RMEventFactory available now: v1.02. Some minor bugs with keyboard navigation were corrected, the tab order is now also set properly.

You can download it here: RMEventFactory v1.06


 

RMEventFactory is now Wine-compatible! 2010/02/27


There is a new version of RMEventFactory now. Version 1.01 is also compatible with Wine!

You can download it here: RMEventFactory v1.06


 

New tool: RMEventFactory 2010/02/20


RMEventFactory is a batch tool for creating RPG Maker 2000/2003 events. You can create events by reproducing a template and replacing values. You can also read values from CSV files. RMEventFactory is targetted to advanced RPG Maker users.

RMEventFactory will scan the template for special values and replace them by the result of a formula. You can also embed formulas and commands in strings, like messages (”Show Message”).

This way you can easily create a bunch of chest events (with different switches, and the right items and messages) or a list of “Change Variable” commands to set the stats of your CBS’ enemies, read out of a CSV file.

Plus, you can save event data to a file and later load it back (so you can also send events over the internet to other people), export events to text (→ EasyEventExporter) or convert events to other types – map event to battle event, for example (→ Battle Event Converter).

A detailed english manual and some examples are included.

Download: RMEventFactory v1.06


 

Under construction 2009/12/17


This page is under construction :)

Some parts of the projects and download section are already available.

I will add all of my tools here, finally, and most pages will be available in Engish and German.

Progress

  • Design: 100%
  • Project pages (without docu): 100%
  • Downloads: 11%
  • Articles: 0%
  • CGSS Docu: 0%